SC_updateObject
SYNTAX
SC_updateObject objNum
-objNum: the object you want to update
Will update the collision data with the object's new position and rotation
and scaling if allowed using SC_allowObjectScaling
SC_updateObject should be called for any object that is changed before a collision
- for example if you want to move an object and check collision, move agian
and check collision again, then update should be called after both moves.
however, if you move an object, move it again, then check collision, you only
need to call the update method after the second move.
RELATED INFO
Collision Commands Menu
Index